<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5514824187544344638</id><updated>2011-08-03T02:18:06.004-07:00</updated><category term='Washes'/><category term='Space Hulk; Washes'/><category term='Games Workshop'/><category term='Imperial Guard'/><category term='Roughcoat'/><category term='Warhammer 40000'/><category term='Eldar'/><category term='Valkyrie'/><title type='text'>Lazy Paintbrush</title><subtitle type='html'>A lazy painter, with no ready to play army after &amp;gt;15 years. Always looking for &amp;quot;maximal outcome minimal effort&amp;quot; methods.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-6033904628225428460</id><published>2010-06-26T04:24:00.000-07:00</published><updated>2010-06-26T06:43:51.354-07:00</updated><title type='text'>Warhammer 8th - a quick spin with the new rules</title><content type='html'>So,&lt;br /&gt;&lt;br /&gt;A trip to Warhammer World. An excuse to learn how to play Warhammer 8th or what I term "Rockethammer". Is it as good as they think it is?&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.pi.com.sg/images/Miniatures/warhammer/Warhammer-Logo-new.jpg"&gt;&lt;img style="cursor: pointer; width: 661px; height: 100px;" src="http://www.pi.com.sg/images/Miniatures/warhammer/Warhammer-Logo-new.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;(did I mention that the Purple Sun Paradox is a bad idea for magic?)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Anyway, having special access meant bringing no army to Warhammer World wasn't the worst thing. A quick word with the staff, and off we were with 2 very unequal but very pretty armies.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/TCXkYXC4VfI/AAAAAAAAAK0/nJMnvM1YUaU/s1600/IMAG0010.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 200px; height: 119px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/TCXkYXC4VfI/AAAAAAAAAK0/nJMnvM1YUaU/s200/IMAG0010.jpg" alt="" id="BLOGGER_PHOTO_ID_5487042828174906866" border="0" /&gt;&lt;/a&gt;So, A chaos force went off, to fight a High Elf Prince, around a very abandoned Empire Town. The terrain just called for it...&lt;br /&gt;&lt;br /&gt;and now, in all it's prettiness - the battlefield. Very very pretty. Notice all those fences? They truly get in the way later. Oh, and lots of thanks to Kevin Chin of Studio for rule discussions and clarifications during the battle!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.battlechronicler.com/"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 463px; height: 58px;" src="http://www.battlechronicler.com/includes/images/logo/logo1withtext.png" alt="" border="0" /&gt;&lt;/a&gt;So, With a lot of assistance from &lt;a href="http://www.battlechronicler.com/"&gt;BattleChronicler&lt;/a&gt;, an attempt at that wonderful battlefield drawings you see in every White Dwarf was attempted. However, using a new tool for the first time lead to turn report being rewritten enough times to say -&lt;span style="font-style: italic;"&gt; "needs more practice."&lt;/span&gt; So, the wonderful tool that is the Battle Chronicler was used here for the image generation.&lt;br /&gt;&lt;br /&gt;Apparently it can save an entire battle report to HTML for quick posting online (though how that would work with the image linking... needs thought? perhaps discussions with Blogger/Picassa etc? Needs more research.)&lt;br /&gt;&lt;br /&gt;Anyway, on to the quick report and thoughts about how 8th will affect those who already know how to play Warhammer Fantasy Battles (This does not affect those that don't and start from 8th.)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/TCXmCdQOQUI/AAAAAAAAAK8/VjTeJgahobI/s1600/IMAG0024.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/TCXmCdQOQUI/AAAAAAAAAK8/VjTeJgahobI/s200/IMAG0024.jpg" alt="" id="BLOGGER_PHOTO_ID_5487044650907615554" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Deployment&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/TCXmYED6CBI/AAAAAAAAALM/XZKXLYbOgZ4/s1600/8th_trial_run2_map01.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 214px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/TCXmYED6CBI/AAAAAAAAALM/XZKXLYbOgZ4/s320/8th_trial_run2_map01.jpg" alt="" id="BLOGGER_PHOTO_ID_5487045022102194194" border="0" /&gt;&lt;/a&gt; Hmm... a pretty map. Yes. You can save your armies in Battle Chronicler. Unit sizes are all scaled to fit. Wonders of modern xml technology. Note: this version used Microsoft's .NET4.0 framework. Cutting edge stuff!&lt;br /&gt;&lt;br /&gt;So if you click on the map on the left you should be able to see a slightly larger image. You can edit just about everything on that map, from unit descriptions to the size of the terrain, roads, buildings and all that. Wonders. How precise do you want your report? It can go down to the inch or centimeter. Go for it.&lt;br /&gt;&lt;br /&gt;The mission was the one that dealt with break points.  Your army has a break point (1 per 1000 points of units) and once the army fortitude falls to or below the break point, the game is over. Makes for sudden death? A general provides 2 fortitude, and each banner 1 more. At the start, the Chaos army started with 6 fortitude, and the High Elves with 5.&lt;br /&gt;&lt;br /&gt;Now since I don't have TJ's point on view on his deployment, I shall try my best to see things from his view.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCX4WcAzVlI/AAAAAAAAAL0/cmx3QAk3JTw/s1600/IMAG0024.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCX4WcAzVlI/AAAAAAAAAL0/cmx3QAk3JTw/s200/IMAG0024.jpg" alt="" id="BLOGGER_PHOTO_ID_5487064785381185106" border="0" /&gt;&lt;/a&gt;The High Elves set up with the Bolt Throwers holding one hill. True line of sight. How will this affect 8th? Well, it was horrible trying to shoot anything with all those pesky Empire buildings in the way. So the decision was to anchor a flank with the bolt throwers, and keep the SpearElves and Chariot as a counter-charge to deal with anything coming down that flank.&lt;br /&gt;&lt;br /&gt;The Silver Helms held the center of the road out of (into?) town, preparing to march along the relatively wide roads to support either the left or right flanks where necessary. Swordmasters anchored the left flank, with the Shadow Warriors hiding in the forest of dodgy-ness. (it had some dangerous effect that had the Shadow Warriors wanting to leave it as soon as possible!). The elf prince sat on his enormous mount behind the Helms, preparing to support either flank's push.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/TCX4FXIGg6I/AAAAAAAAALs/L43yFEyo8qY/s1600/IMAG0025.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/TCX4FXIGg6I/AAAAAAAAALs/L43yFEyo8qY/s200/IMAG0025.jpg" alt="" id="BLOGGER_PHOTO_ID_5487064492011848610" border="0" /&gt;&lt;/a&gt;On the Chaos side, Chaos Warriors dared the Bolt throwers to hurt them, whilst the Marauders decided wisely to garrison (hide?) in the building. The Chaos Knights held their right flank, with the Chaos Lord, while  the warhounds provided support for the two Chaos Spawns on their left flank.&lt;br /&gt;&lt;br /&gt;On HINDSIGHT, both generals immediately forgot about the issue of break points. A proper deployment on the battlefield proved to override any real medium term tactical considerations. (simplespeak? We completely forgot about break points during deployment and the first turn.)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/TCX5pzl2OaI/AAAAAAAAAL8/YedSttXBAi8/s1600/IMAG0027.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/TCX5pzl2OaI/AAAAAAAAAL8/YedSttXBAi8/s200/IMAG0027.jpg" alt="" id="BLOGGER_PHOTO_ID_5487066217639721378" border="0" /&gt;&lt;/a&gt;The High Elf wizard brought along a single bound item. How does this work with the new magic phase?... hmmm... So he climbed to the top of the tower, giving him good True-Line-Of-Sight to many things, and fortunately, rolled two useful High Magic spells of Arrow Attraction and Fury of Khaine. The Marauder Horsemen just kep5 TLOS through the buildings as the Silver Helms watched.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Turn 1 -&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Boom! &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Boom! &lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCXpRAiMWNI/AAAAAAAAALU/vU9ghHr4gE8/s1600/8th_trial_run2_map03.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 214px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCXpRAiMWNI/AAAAAAAAALU/vU9ghHr4gE8/s320/8th_trial_run2_map03.jpg" alt="" id="BLOGGER_PHOTO_ID_5487048199431280850" border="0" /&gt;&lt;/a&gt;That is, BOOM. With this new charge bonus, units were getting to grips with each other on turn one. Did I mention deployment was only 18" apart?&lt;br /&gt;&lt;br /&gt;The smart wizard used his bound item, drawing out some dispel dice. He then cast Fury of Khaine, immolating the warhounds on the road. Flushed with confidence, 4 dice went into the curse of arrow attraction (foolish, since there were no more dispel dice, but hey, it's a learning game!).&lt;br /&gt;&lt;br /&gt;DISASTER! 3 6s and a 1. and a 4 on the miscast table, coupled with his foolishness in not saving himself from the predations of the warp, meant that he had to go deal with Tzeentch all on his own.  Oops.&lt;br /&gt;&lt;br /&gt;The SpearElves ran up the hill, calculating that they had at least one turn to turn around and face the enemy. The prince flew forward and sat on the crossroads, facing the threat of the Chaos Lord and knights.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCX6ouryn3I/AAAAAAAAAME/4eXVZltbwI8/s1600/IMAG0028.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCX6ouryn3I/AAAAAAAAAME/4eXVZltbwI8/s200/IMAG0028.jpg" alt="" id="BLOGGER_PHOTO_ID_5487067298654232434" border="0" /&gt;&lt;/a&gt;The foolish shadow warriors tried to 'outflank' the chaos knights in trying to get out of their line of sight. (a shout for that new LOS arrow template. It was very useful.) They didn't succeed, and the Nurgle Knights charged in. The new rules of charging over obstacles proved to make the battle much more fluid. No more being held up by random rocks and trees. If you dared, you could.  The Chaos knights lost two to broken horse legs... but charged successfully into the Shadow warriors. The Chaos Lord charged the Swordmasters, and hurt himself jumping over that stone wall.&lt;br /&gt;&lt;br /&gt;Swordmasters. Do not engage would be the new rule. they may have been of minimal worth being charged in the past. Now, with ASF + I5, they will almost always have re-roll misses with their attacks. Even though ASF is negated by great weapon's ASL, the bonus of re-rolls does not seem to be affected. (we could be wrong, we did think about it, and it didn't feel wrong.) So, said Chaos lord, having challenged the puny champion into running to the back (no loss of attacks now!), had to face both the front and 2nd rank swordmasters. 2As each + 1 additional from the back rank meant he faced 15 attacks with reroll misses.   Even with the ward saves and improved armour save from his mount, he was to take a wound, (rather magical rolls actually)... and won the combat with 3 dead.&lt;br /&gt;&lt;br /&gt;Steadfast? sure. the swordmasters barely broke a sweat, with the prince's Ld10 telling them to stand still and fight.&lt;br /&gt;&lt;br /&gt;On the far end, the Chaos knights, distracted by all the steeple chasing, made a mess of their attack, killing only 3 shadow warriors. Rolling a 3 for their break test meant that the warriors held. (we forgot about the fear test at the start of that combat, but now, at least, you don't break from fear anymore.)&lt;br /&gt;&lt;br /&gt;Break Point 2: Chaos 6, High Elf 5&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;TURN 2 Elves&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCXsMNAkb4I/AAAAAAAAALc/rWY4bce6H04/s1600/8th_trial_run2_map04.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 214px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/TCXsMNAkb4I/AAAAAAAAALc/rWY4bce6H04/s320/8th_trial_run2_map04.jpg" alt="" id="BLOGGER_PHOTO_ID_5487051415415451522" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/TCX7SHGROFI/AAAAAAAAAMM/AG6MZkruUXQ/s1600/IMAG0029.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/TCX7SHGROFI/AAAAAAAAAMM/AG6MZkruUXQ/s200/IMAG0029.jpg" alt="" id="BLOGGER_PHOTO_ID_5487068009582377042" border="0" /&gt;&lt;/a&gt;CHARGE!!!!&lt;br /&gt;&lt;br /&gt;Here's where the new rules really made a huge difference. The silver Helms were 'blocked' from charging the Marauder horsemen by the wizard's tower(outhouse besides the well?). Well, the new rules say you can charge. You just take dangerous terrain tests for those that would go through the offending terrain piece. And, there was a debate on whether if  we start in the flank, but cannot charge the flank (since it was anchored by an outhouse!), can we charge the front? We decided we could, hopefully future rule clarifications won't  overrule it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/TCX7aIMyEMI/AAAAAAAAAMU/HUtMD9J7keU/s1600/IMAG0030.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/TCX7aIMyEMI/AAAAAAAAAMU/HUtMD9J7keU/s200/IMAG0030.jpg" alt="" id="BLOGGER_PHOTO_ID_5487068147317084354" border="0" /&gt;&lt;/a&gt;So, Bob ran into the outhouse; the rest of the 11 SilverHelms charged successfully into the Marauder Horsemen.  Meanwhile, the Elf Prince thought the Chaos Lord was the bigger threat (wrong!) and charged him, almost clipping the dragon's toenails against another stone wall.  (these dangerous terrain tests are proving dangerous!)&lt;br /&gt;&lt;br /&gt;In that combat, well, with a poorly equipped elf prince, he lost his head to that one last attack from the daemonic mount. And the Dragon who then turned stupid was just smart enough to kill the Chaos Lord. On hindsight... the prince should have gone for the Chaos Knights, as another 15 S5 re-roll misses attacks from the swordmasters would have killed the Chaos Lord's last wound anyway!&lt;br /&gt;&lt;br /&gt;So under the new rules, you can reform on winning a combat. The Silver Helms turned to face the 2 chaos spawns headed their way (a fatal mistake.) and the Chaos knights turned to face the centre of town after dispatching the last 2 foolish Shadow Warriors. The now-stupid dragon turned to face the knights.&lt;br /&gt;&lt;br /&gt;On the right, not much happened. The Chaos Warriors decided that, curse  or no curse, marching towards two elven bolt throwers wasn't the way to  glory, and sought to "garrison" the other building.&lt;br /&gt;&lt;br /&gt;Break Point 2: Chaos 3, High Elves 3&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Turn 2 Chaos&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/TCXufonN9rI/AAAAAAAAALk/MQBOXGOXFKE/s1600/8th_trial_run2_map06.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 214px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/TCXufonN9rI/AAAAAAAAALk/MQBOXGOXFKE/s320/8th_trial_run2_map06.jpg" alt="" id="BLOGGER_PHOTO_ID_5487053948266084018" border="0" /&gt;&lt;/a&gt;Needing 10s on 3d6(highest two), the Chaos Knights successfully negotiated the dangerous terrain, and charged the SilverHelms in the rear.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/TCX73thA02I/AAAAAAAAAMc/2VoVBI4_NR0/s1600/IMAG0032.jpg"&gt;&lt;img style="float: right; margin: 0pt 0pt 10px 10px; cursor: pointer; width: 200px; height: 119px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/TCX73thA02I/AAAAAAAAAMc/2VoVBI4_NR0/s200/IMAG0032.jpg" alt="" id="BLOGGER_PHOTO_ID_5487068655550255970" border="0" /&gt;&lt;/a&gt;What a mistake reforming to 5 wide was, as Bob's brother "Bubba" formed the 3rd rank, and was just in range for the Chaos Knights' charge to hit.  Oh well. Truly.&lt;br /&gt;&lt;br /&gt;The Chaos Marauders came out of the building, and so did the Chaos Warriors.  If the Silver Helms held, they were ready to throw their weight into the combat.  However, the Chaos Knights were too good, killing 5 of the knights, putting them to flight, and securing the win.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Break Point 2: Chaos 3, High Elf 2.&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;  High Elves lose.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Conclusions:&lt;/span&gt;&lt;br /&gt;1. We didn't have any arrow units, so were unable to test out volley fire. From mathhammer, Lothern Sea Guard might become the new favoured core unit... able to put put punishing volumes of shooting, and even more numerous attacks when charged (with ASF! and reroll misses).&lt;br /&gt;&lt;br /&gt;2. Charging through terrain makes a big difference. Something 7th Ed players will have to learn to deal with. Protection via terrain is no longer as solid as one thinks.&lt;br /&gt;&lt;br /&gt;3. Flying dwarves. 15" charging dwarves might now become a common sight. 2d6 + M can result in many interesting charges. Cavalry charges are not as far comparative to infantry now, with infantry's average charge range going up to 11, and Cavalry sitting at 15" even with their re-roll. A difference of 4-5" in infantry V cavalry is way significant from previous edition's 8"v14"+ (6"++)&lt;br /&gt;&lt;br /&gt;4. Magic is truly risky. Boom. 200 points lost in one turn. Could have been worse if he was inside a unit. the large S10 blast template would have mangled that unit too. Archmages and irresistable force? ouch. Ignoring miscast magic items are now very powerful.&lt;br /&gt;&lt;br /&gt;5. Missions - missions. missions. Remember the mission. The banner-ed units should have all climbed into garrison-able buildings for defensive sake, and left the killing to the other units (though that would have made the game fall flat, as nobody would have been able to dig anyone out at all, since monsters cannot attack buildings... though Chaos knights on foot might have still dug elven infantry out of buildings.)&lt;br /&gt;&lt;br /&gt;All in all, the random terrain effects makes for more fun. The new 8th adage - you want fair and unrandom? &lt;span style="font-style: italic; font-weight: bold;"&gt;go play chess.&lt;/span&gt; The rest of us just want to see dragons tearing into large units and making men fly.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-6033904628225428460?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/6033904628225428460/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2010/06/warhammer-8th-quick-spin-with-new-rules.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/6033904628225428460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/6033904628225428460'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2010/06/warhammer-8th-quick-spin-with-new-rules.html' title='Warhammer 8th - a quick spin with the new rules'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_kb3Erl3_Uso/TCXkYXC4VfI/AAAAAAAAAK0/nJMnvM1YUaU/s72-c/IMAG0010.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-280771734354196069</id><published>2010-03-15T08:48:00.000-07:00</published><updated>2010-03-15T09:19:07.677-07:00</updated><title type='text'>Bad Old Primer and why they should be thrown away</title><content type='html'>Things one should not scrimp cents on...&lt;br /&gt;&lt;br /&gt;using up that last bit of primer. It's fine if one is just looking to do up some random terrain, but not when one is playing with the latest toy out of Nottingham.&lt;br /&gt;&lt;br /&gt;Pictures below.&lt;br /&gt;Click for larger blowups of a primed-wreck.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/S55dCFSZQ8I/AAAAAAAAAKc/NAFriplsHSg/s1600-h/BadPrimeLarge.jpg"&gt;&lt;img style="cursor: pointer; width: 159px; height: 200px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/S55dCFSZQ8I/AAAAAAAAAKc/NAFriplsHSg/s200/BadPrimeLarge.jpg" alt="" id="BLOGGER_PHOTO_ID_5448894889525330882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/S55dNyDbTPI/AAAAAAAAAKk/ljEdNG0i-vM/s1600-h/badprime2.jpg"&gt;&lt;img style="cursor: pointer; width: 128px; height: 200px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/S55dNyDbTPI/AAAAAAAAAKk/ljEdNG0i-vM/s200/badprime2.jpg" alt="" id="BLOGGER_PHOTO_ID_5448895090520706290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Luckily The Lazy Paintbrush has lots of paint thinners available, from plastic-meltas to  plastic-caressers. The latter option from Gunze Sangyo was used. The new bada## prettyboy with bad dreams is now ready to be re-primed.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/S55do9zaOrI/AAAAAAAAAKs/Huy8BrFFL38/s1600-h/unprimedLRG.jpg"&gt;&lt;img style="cursor: pointer; width: 150px; height: 200px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/S55do9zaOrI/AAAAAAAAAKs/Huy8BrFFL38/s200/unprimedLRG.jpg" alt="" id="BLOGGER_PHOTO_ID_5448895557531220658" border="0" /&gt;&lt;/a&gt;&lt;a id="publishButton" class="cssButton" href="javascript:void(0)" target="" onclick="if (this.className.indexOf(&amp;quot;ubtn-disabled&amp;quot;) == -1) {var e = document['stuffform'].publish;(e.length) ? e[0].click() : e.click(); if (window.event) window.event.cancelBubble = true; return false;}"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Excuse the thinner shine. Didn't wait for it to dry. But yes, narry a speck of white primer left.  Wondrous things, these plastic-friendly thinners.&lt;br /&gt;&lt;br /&gt;Ahh... some time lost. Moving on.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-280771734354196069?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/280771734354196069/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2010/03/bad-old-primer-and-why-they-should-be.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/280771734354196069'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/280771734354196069'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2010/03/bad-old-primer-and-why-they-should-be.html' title='Bad Old Primer and why they should be thrown away'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_kb3Erl3_Uso/S55dCFSZQ8I/AAAAAAAAAKc/NAFriplsHSg/s72-c/BadPrimeLarge.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-7252186659837513029</id><published>2009-09-26T09:17:00.000-07:00</published><updated>2009-09-26T10:15:46.574-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Space Hulk; Washes'/><title type='text'>Space Hulk - an exercise in washes</title><content type='html'>So,&lt;br /&gt;after many games of 1: Suicide Mission, a few brothers were selected to be painted.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Finished Projects:&lt;/span&gt;&lt;br /&gt;Now the LazyPaintbrush was also the LazyPhotographer, and forgot to take pictures of the completed battle brothers. This will be rectified sometime soon.&lt;br /&gt;&lt;br /&gt;&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5GoUALPuI/AAAAAAAAAJs/1RkHKAgvDw0/s1600-h/Zael---Yellow-n-2-reds-2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 184px; height: 200px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5GoUALPuI/AAAAAAAAAJs/1RkHKAgvDw0/s200/Zael---Yellow-n-2-reds-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5385819862759849698" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Brother Zael&lt;/span&gt;&lt;br /&gt;Burn the unclean. Suffer not the alien to live. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5GiVKXLKI/AAAAAAAAAJk/B5FUjC5142M/s1600-h/Zael---Yellow-n-2-reds.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 185px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5GiVKXLKI/AAAAAAAAAJk/B5FUjC5142M/s200/Zael---Yellow-n-2-reds.jpg" alt="" id="BLOGGER_PHOTO_ID_5385819759991794850" border="0" /&gt;&lt;/a&gt;Brother Zael carries around the Heavy Flamer, a most useful toy, even if it has ammunition issues.&lt;br /&gt;&lt;br /&gt;These 2 flanking pictures have Zael at the end of stage 1, with 1 yellow wash, 1 red wash, base colors for the other bits, and another red wash. &lt;br /&gt;&lt;br /&gt;Nice and bright the red is.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sr5HcKFaH6I/AAAAAAAAAJ0/DuBSK8WT230/s1600-h/Zael---yellow-2-reds-and-flesh.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 183px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sr5HcKFaH6I/AAAAAAAAAJ0/DuBSK8WT230/s200/Zael---yellow-2-reds-and-flesh.jpg" alt="" id="BLOGGER_PHOTO_ID_5385820753450639266" border="0" /&gt;&lt;/a&gt;After more touching up errors, and the 1 1/2 to 2 layers of Ogryn Flesh, you can see the difference. &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5IJCJs8SI/AAAAAAAAAJ8/TCy1pM7YDvY/s1600-h/Zael---yellow-2-reds-and-flesh-2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 197px; height: 200px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5IJCJs8SI/AAAAAAAAAJ8/TCy1pM7YDvY/s200/Zael---yellow-2-reds-and-flesh-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5385821524415279394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ctrl-click on the picture to see it in seperate tab, or Shift-Click to see it in another window. &lt;br /&gt;&lt;br /&gt;The dark lines i-nbetween the power fist fingers are due to 2 to 3 layers of ogryn Flesh.&lt;br /&gt;&lt;br /&gt;Wonderful thing, this washing method is. On the right, you can see the wash's effects on the armoured hood.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Brother Noctis&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sr5CmQ1RIBI/AAAAAAAAAI0/nQTN0_4xPOk/s1600-h/Noctis---Yellow-and-2-reds.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 180px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sr5CmQ1RIBI/AAAAAAAAAI0/nQTN0_4xPOk/s200/Noctis---Yellow-and-2-reds.jpg" alt="" id="BLOGGER_PHOTO_ID_5385815429502541842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here we have battle-brother Noctis.&lt;br /&gt;&lt;br /&gt;The model was primed with GW's white primer undercoat. Due to the fact that the plastic was red, the primer layer was thicker than normal. Odd that we would want to cover all the red, and then re-wash the model with red. But, that's just the way modelers like to do things.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5EQsZu2II/AAAAAAAAAI8/Km8voX_G7kw/s1600-h/Noctis---Yellow-and-2-reds-2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 166px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5EQsZu2II/AAAAAAAAAI8/Km8voX_G7kw/s200/Noctis---Yellow-and-2-reds-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5385817257969375362" border="0" /&gt;&lt;/a&gt;At this stage, Noctis has been washed in the following steps:&lt;br /&gt;1. Vallejo Yellow Wash&lt;br /&gt;2. Vallejo Red Wash&lt;br /&gt;3. Base colors for the other parts.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Black for the trim on the storm bolter.&lt;/li&gt;&lt;li&gt;Adeptus Battlegrey for the flexible bendy parts, vents, chains, and main body of the gun.&lt;/li&gt;&lt;li&gt;Iyanden Darksun for the chest eagle, crux terminatus on the left shin, at the end of the chain. &lt;/li&gt;&lt;li&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5Ee3qZOkI/AAAAAAAAAJE/wo9uSaouk8I/s1600-h/Noctis---Yellow-and-2-reds-3.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 172px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5Ee3qZOkI/AAAAAAAAAJE/wo9uSaouk8I/s200/Noctis---Yellow-and-2-reds-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5385817501510220354" border="0" /&gt;&lt;/a&gt;Vallejo Model Color Dark Sand  for the purity seals.&lt;/li&gt;&lt;/ul&gt;4. Vallejo Red Wash.&lt;br /&gt;As you can still see, there are splashes of wash on the purity seals, vents, etc. Sometimes, the Lazypaintbrush is truly lazy.&lt;br /&gt;That just means more touch-up work later.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5F-ZSXWJI/AAAAAAAAAJc/XwpvSqm_uwI/s1600-h/Noctis---yellow,-2-reds-and-1-ogrynflesh-2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 188px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5F-ZSXWJI/AAAAAAAAAJc/XwpvSqm_uwI/s200/Noctis---yellow,-2-reds-and-1-ogrynflesh-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5385819142623811730" border="0" /&gt;&lt;/a&gt;After more touching up, and the wash of Ogryn Flesh (2x Red wash gave the necessary depth of red, but it was soooo bright! Ogryn flesh solved the brightness... about 1 1/2 layers, 2 layers for the areas where Lazypaintbrush really wanted to show depth (between the fingers of the power fist, darker corners of the armoured hood). &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sr5Fld7wvPI/AAAAAAAAAJM/J2xsCj3KK8o/s1600-h/Noctis---yellow,-2-reds-and-1-ogrynflesh.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 153px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sr5Fld7wvPI/AAAAAAAAAJM/J2xsCj3KK8o/s200/Noctis---yellow,-2-reds-and-1-ogrynflesh.jpg" alt="" id="BLOGGER_PHOTO_ID_5385818714374454514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Either way, the result flanks this paragraph.&lt;br /&gt;&lt;br /&gt;So the completed pictures to come. But, how exactly does this washing method work?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;Projects-in-Progress&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Lazypaintbrush will try to explain with this all in one graphic.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5JP3SZaJI/AAAAAAAAAKM/CEnYKDZEvis/s1600-h/4-a-side.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 221px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5JP3SZaJI/AAAAAAAAAKM/CEnYKDZEvis/s320/4-a-side.jpg" alt="" id="BLOGGER_PHOTO_ID_5385822741269670034" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here we have 4 other Battle Brothers.&lt;br /&gt;Leon, Scipio, Valencio, Deino&lt;br /&gt;&lt;br /&gt;Leon has only 1 layer of yellow wash.&lt;br /&gt;Sciopio has 1 yellow and 1 OgrynFlesh.&lt;br /&gt;Valencio has 1 yellow and 1 red wash.&lt;br /&gt;Deino has 1 yellow and 2 red washes.&lt;br /&gt;&lt;br /&gt;You can see the effects layering the washes one after another has had on the battle brothers.  Lazypaintbrush enjoys using yellow as the base color, as it helps bring out the white.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Anyway, more of the 4 battle brothers next time.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-7252186659837513029?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/7252186659837513029/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/09/space-hulk-exercise-in-washes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/7252186659837513029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/7252186659837513029'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/09/space-hulk-exercise-in-washes.html' title='Space Hulk - an exercise in washes'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_kb3Erl3_Uso/Sr5GoUALPuI/AAAAAAAAAJs/1RkHKAgvDw0/s72-c/Zael---Yellow-n-2-reds-2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-7551828962243701264</id><published>2009-07-27T04:53:00.001-07:00</published><updated>2009-09-26T10:21:39.483-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games Workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Eldar'/><category scheme='http://www.blogger.com/atom/ns#' term='Washes'/><title type='text'>Washes on White - an experiment on Striking Scorpions</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Striking Scorpions w/wash.&lt;/span&gt;&lt;br /&gt;More interesting experiments with washes on white using the latest version of the Striking Scorpions.&lt;br /&gt;&lt;br /&gt;Out of two boxes come 12 scorpions. Gee. Thanks. A maximum squad is 10, not 12. Perhaps that might be amended in the next codex since the Wave Serpents can carry 12 models?? ;-) one can dream.&lt;br /&gt;&lt;br /&gt;Anyway, after the filing, cleaning (literally! scrub with soap after assembly), and basing, is the priming. Using GW's white undercoat, the LazyPaintbrush achieved an even coat with multiple light sprayings. &lt;span style="font-style: italic;"&gt;Remember, you can top up thin layers, you can't thin down thick layers!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2Yanjl0wI/AAAAAAAAAIs/_GEq2DRgoI8/s1600-h/00---primer.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 198px; height: 200px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2Yanjl0wI/AAAAAAAAAIs/_GEq2DRgoI8/s200/00---primer.jpg" alt="" id="BLOGGER_PHOTO_ID_5363110314330411778" border="0" /&gt;&lt;/a&gt;The basing material used was from Vallejo's range of pumices. This one in question was "black Lava".  No pinning of the arms because I was very lazy. The Scorpion Exarch carries a modified Biting Blade (from the Chainsabre), and oversized shuriken pistol (from extra Dire Avenger bits!). The other Scorpions were standard poses.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So, next went on the wash. The wash used was Vallejo's Green Wash from their Game Color range.  Originally, LazyPaintbrush contemplated using GW's Thrakka Green wash, but found it too dark.  So, on to the test greens and yellows.  The yellow wash also came from Vallejo's Game Color range.&lt;br /&gt;&lt;br /&gt;After one coat of Green wash.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2WnQApg-I/AAAAAAAAAH8/DxuhE0WV3Wg/s1600-h/01-green-wash---one-coat.jpg"&gt;&lt;img style="cursor: pointer; width: 197px; height: 200px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2WnQApg-I/AAAAAAAAAH8/DxuhE0WV3Wg/s200/01-green-wash---one-coat.jpg" alt="" id="BLOGGER_PHOTO_ID_5363108332324881378" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After one coat of yellow Wash.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2W0InsKLI/AAAAAAAAAIM/LrxyeKHRlSI/s1600-h/02---yellow-wash---one-coat.jpg"&gt;&lt;img style="cursor: pointer; width: 187px; height: 200px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2W0InsKLI/AAAAAAAAAIM/LrxyeKHRlSI/s200/02---yellow-wash---one-coat.jpg" alt="" id="BLOGGER_PHOTO_ID_5363108553679448242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;After combining the 2 layers of wash,  the level of green-ness was insufficient. A second layer of green wash was added.&lt;br /&gt;&lt;br /&gt;We get the following Scorpion. Nice bright green he was. And still shiny from puddles of wash that had not yet dried.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sm2W48kW6BI/AAAAAAAAAIU/U9DzPeHiI-E/s1600-h/03---green-%26-yellow.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 199px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sm2W48kW6BI/AAAAAAAAAIU/U9DzPeHiI-E/s200/03---green-%26-yellow.jpg" alt="" id="BLOGGER_PHOTO_ID_5363108636343592978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And another bright Green scorpion.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2W_shas9I/AAAAAAAAAIc/QTsoEQw2dWo/s1600-h/04-green-%26-yellow2.jpg"&gt;&lt;img style="cursor: pointer; width: 180px; height: 200px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2W_shas9I/AAAAAAAAAIc/QTsoEQw2dWo/s200/04-green-%26-yellow2.jpg" alt="" id="BLOGGER_PHOTO_ID_5363108752295375826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On to the whole squad. Yellows all round!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2XE-i7KDI/AAAAAAAAAIk/jIPr6y1-QPo/s1600-h/05---yellow-en-masse.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2XE-i7KDI/AAAAAAAAAIk/jIPr6y1-QPo/s200/05---yellow-en-masse.jpg" alt="" id="BLOGGER_PHOTO_ID_5363108843032881202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Another washed Scorpion.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2WvCrkFxI/AAAAAAAAAIE/0U8NCtlwcRs/s1600-h/06---green-onto-yellow.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2WvCrkFxI/AAAAAAAAAIE/0U8NCtlwcRs/s200/06---green-onto-yellow.jpg" alt="" id="BLOGGER_PHOTO_ID_5363108466185738002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To create more depth, because LazyPaintbrush is really, well, lazy, additional layers of green wash was slopped liberally into the recesses. However, on certain Scorpions, this was overdone, resulting in a dark green depth-like effect.  LazyPaintbrush isn't complaining, but observed that one has to be careful just how much wash-pooling he wants next time.&lt;br /&gt;&lt;br /&gt;As of the end of July, the weapons received their first coat; Unfortunately, pictures have yet to be taken, being distracted by - planetary empires!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To be continued....&lt;br /&gt;&lt;br /&gt;22 September 2009&lt;br /&gt;These Scorpions have now been sitting on the desk for about a month. Does the Lazypaintbrush dare to paint the Scorpion Symbol on their helms, or will it be left off?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sr5NPrcDJ5I/AAAAAAAAAKU/Gmu9sqqsMok/s1600-h/07---almost-finished.jpg"&gt;&lt;img style="cursor: pointer; width: 311px; height: 320px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sr5NPrcDJ5I/AAAAAAAAAKU/Gmu9sqqsMok/s320/07---almost-finished.jpg" alt="" id="BLOGGER_PHOTO_ID_5385827136135440274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-7551828962243701264?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/7551828962243701264/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/07/washes-on-white-experiment-on-striking.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/7551828962243701264'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/7551828962243701264'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/07/washes-on-white-experiment-on-striking.html' title='Washes on White - an experiment on Striking Scorpions'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2Yanjl0wI/AAAAAAAAAIs/_GEq2DRgoI8/s72-c/00---primer.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-2906113424383165735</id><published>2009-07-25T02:50:00.001-07:00</published><updated>2009-07-27T05:16:37.226-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games Workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><title type='text'>40k - Planetary Empires</title><content type='html'>So,&lt;br /&gt;whilst the Scorpions are pending, new distractions come along.&lt;br /&gt;And having access to new stuff is nice. However, it also means&lt;br /&gt;that its hard to separate hobby from work.&lt;br /&gt;&lt;br /&gt;Anyway, here is this month's sneak preview.&lt;br /&gt;&lt;br /&gt;&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2S-FEr3KI/AAAAAAAAAHs/4Oe7QQWPT30/s1600-h/Planetary---box-cover.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 150px; height: 200px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2S-FEr3KI/AAAAAAAAAHs/4Oe7QQWPT30/s200/Planetary---box-cover.jpg" alt="" id="BLOGGER_PHOTO_ID_5363104326479502498" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;Planetary Empires&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;By Rick Priestley and Jervis Johnson&lt;br /&gt;&lt;br /&gt;After the success of mighty empires&lt;br /&gt;last year, GW's finally completed&lt;br /&gt;their campaign rule set&lt;br /&gt;for the 41st millennium.&lt;br /&gt;&lt;br /&gt;Packed tightly into a typical vehicle-sized&lt;br /&gt;box, are 6 sprues that contain&lt;br /&gt;a lot of plastic, and 1 rulebook.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;6x One standard Sprue&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2ORk5h6OI/AAAAAAAAAGE/SznPjvNATFg/s1600-h/PlanetaryEmp-sprue-Front.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2ORk5h6OI/AAAAAAAAAGE/SznPjvNATFg/s200/PlanetaryEmp-sprue-Front.jpg" alt="" id="BLOGGER_PHOTO_ID_5363099163882023138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Back of the plastic sprue.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2N1Cka_mI/AAAAAAAAAF8/DM57bcrW-uo/s1600-h/PlanetaryEmp-sprue-back.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2N1Cka_mI/AAAAAAAAAF8/DM57bcrW-uo/s200/PlanetaryEmp-sprue-back.jpg" alt="" id="BLOGGER_PHOTO_ID_5363098673630346850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Inside the box are 6 sprues of the same design. The box contains the following:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;48 hexagonal tiles&lt;/li&gt;&lt;/ul&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SdplyJOI/AAAAAAAAAHc/yCypW6prwps/s1600-h/planetary---volcanic.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SdplyJOI/AAAAAAAAAHc/yCypW6prwps/s200/planetary---volcanic.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103769346319586" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2SaJTL0SI/AAAAAAAAAHU/dwpzUokMhgU/s1600-h/planetary---spaceport.jpg"&gt; &lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2SaJTL0SI/AAAAAAAAAHU/dwpzUokMhgU/s200/planetary---spaceport.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103709138768162" border="0" /&gt; &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SWUu_pOI/AAAAAAAAAHM/I3yV2sNUe9E/s1600-h/planetary---ruins.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SWUu_pOI/AAAAAAAAAHM/I3yV2sNUe9E/s200/planetary---ruins.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103643488724194" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2SSki0oAI/AAAAAAAAAHE/3pu6HP1WL9Q/s1600-h/planetary---oasis.jpg"&gt; &lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2SSki0oAI/AAAAAAAAAHE/3pu6HP1WL9Q/s200/planetary---oasis.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103579013160962" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2SPeDZQtI/AAAAAAAAAG8/sSLCRzD6u0M/s1600-h/planetary---mars.jpg"&gt; &lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sm2SPeDZQtI/AAAAAAAAAG8/sSLCRzD6u0M/s200/planetary---mars.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103525731123922" border="0" /&gt; &lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SLcwz5NI/AAAAAAAAAG0/mS-9XipG0-o/s1600-h/planetary---defenceline.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SLcwz5NI/AAAAAAAAAG0/mS-9XipG0-o/s200/planetary---defenceline.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103456665265362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SHQpPNgI/AAAAAAAAAGs/mmoZitMYYKI/s1600-h/planetary---crater.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/Sm2SHQpPNgI/AAAAAAAAAGs/mmoZitMYYKI/s200/planetary---crater.jpg" alt="" id="BLOGGER_PHOTO_ID_5363103384692798978" border="0" /&gt;&lt;/a&gt;&lt;ul&gt;&lt;li&gt;12 Power Station pieces&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2ROtGNvZI/AAAAAAAAAGM/_x8-LfMifiQ/s1600-h/planetary-power.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 164px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2ROtGNvZI/AAAAAAAAAGM/_x8-LfMifiQ/s200/planetary-power.jpg" alt="" id="BLOGGER_PHOTO_ID_5363102413077986706" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;12 Command Bastion pieces&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sm2Re1-qUhI/AAAAAAAAAGc/PjQEBZld2O8/s1600-h/planetary---command.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 159px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sm2Re1-qUhI/AAAAAAAAAGc/PjQEBZld2O8/s200/planetary---command.jpg" alt="" id="BLOGGER_PHOTO_ID_5363102690340131346" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;12 Shield Generator Pieces&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2RjCKXoKI/AAAAAAAAAGk/lI5-cKguQVE/s1600-h/planetary---shield.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2RjCKXoKI/AAAAAAAAAGk/lI5-cKguQVE/s1600-h/planetary---shield.jpg"&gt;&lt;img style="cursor: pointer; width: 200px; height: 167px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2RjCKXoKI/AAAAAAAAAGk/lI5-cKguQVE/s200/planetary---shield.jpg" alt="" id="BLOGGER_PHOTO_ID_5363102762329940130" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2RjCKXoKI/AAAAAAAAAGk/lI5-cKguQVE/s1600-h/planetary---shield.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;12 Manufactorum pieces&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;and 96 banners to be painted in your army's colours!&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;One multi-lingual rulebook.&lt;br /&gt;The rules are simple - only 5 pages long. It includes how to set up a campaign and a random map generator,  special advantages for each type of tile (with building) that you control (the points generated vary for different races)&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Interesting notes include - battle bonus points - you can either spend them on your own army, or on mercenaries, or on allies, taking up the force-organization slot. Might allow a few broken combinations, but hey, what's another excuse to use more models or come up with a wicked story of why that Chaos Lord of Slannesh was consorting with the local Imperial Guard Lord-Commissar????&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Playing the campaign&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Its an open-battle system - the more battles you play against players in the campaign, the more chances you have to conquer tiles - its easier to conquer tiles adjacent to tiles already under your control, but you can conquer tiles from anywhere across the table  - its just a harder roll on 2D6. Some modifiers apply to the roll, to reflect things like moral victories, presence of spaceports - to reduce the ability of a winning player to conquer multiple tiles - there is a -1 modifier to the roll for every additional tile you attempt to conquer.&lt;br /&gt;&lt;br /&gt;As for campaign drop outs - any player that wins can try to conquer the dropped-player's tiles, using the result from one of their battles (the two players fighting over a piece of dropped pie?).&lt;br /&gt;&lt;br /&gt;New players can be added by adding more tiles - in effect, allowing an expanding campaign. I haven't looked at the rules for the Warhammer Fantasy version, so I cannot compare them.&lt;br /&gt;&lt;br /&gt;oh, and to make people go to their direct web store, there is an unshameless plug &lt;span style="font-weight: bold;"&gt;- the Hive city tile is only available from their direct store.&lt;/span&gt; (this tile combines multiple tile types, including power stations, shield generators and more!)&lt;br /&gt;&lt;br /&gt;So happy campaigning once you get your fingers on it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-2906113424383165735?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/2906113424383165735/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/07/40k-planetary-empires.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/2906113424383165735'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/2906113424383165735'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/07/40k-planetary-empires.html' title='40k - Planetary Empires'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_kb3Erl3_Uso/Sm2S-FEr3KI/AAAAAAAAAHs/4Oe7QQWPT30/s72-c/Planetary---box-cover.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-3938881440003344991</id><published>2009-04-06T23:50:00.001-07:00</published><updated>2009-07-27T05:17:32.037-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Imperial Guard'/><category scheme='http://www.blogger.com/atom/ns#' term='Games Workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Valkyrie'/><category scheme='http://www.blogger.com/atom/ns#' term='Roughcoat'/><title type='text'>Flying high - the IG Valkryie in progress</title><content type='html'>&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr32rpOXOI/AAAAAAAAAEc/R1CgfFZ1vqw/s1600-h/bkack-gunner.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 147px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr32rpOXOI/AAAAAAAAAEc/R1CgfFZ1vqw/s200/bkack-gunner.jpg" alt="" id="BLOGGER_PHOTO_ID_5321838428492291298" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Darth Vader Reborn?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Steps taken so far... roughcoating certain armour plates (too much effort for too little impact? we'll know at the drybrush stage).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Black undercoating.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Step in progress - basecoat colors.&lt;br /&gt;&lt;br /&gt;Difficulty - determining what color uniforms should be. Are they of the same IG regiment,  of of the Imperial Navy. Decision was taken to be part of the regiment. But slightly different, since flyboys always want to well.. be different. (or not, since the regiment does NOT yet exist... the pilots' flightsuit color scheme might end up being used for the whole regiment!)&lt;br /&gt;&lt;br /&gt;But it appears that as present, the infantry armor colors are Orkhide shade.&lt;br /&gt;(so why is the Valkryie's basecoat in Battlegrey? uh oh... not enough thought here!)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sdr4FxHim2I/AAAAAAAAAE0/NJfpOsulKPQ/s1600-h/black---pilot.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 164px; height: 200px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/Sdr4FxHim2I/AAAAAAAAAE0/NJfpOsulKPQ/s200/black---pilot.jpg" alt="" id="BLOGGER_PHOTO_ID_5321838687659662178" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Pilot from the front.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr4BnuSYvI/AAAAAAAAAEs/GDv9mAaD9yc/s1600-h/black---cockpit-front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 190px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr4BnuSYvI/AAAAAAAAAEs/GDv9mAaD9yc/s200/black---cockpit-front.jpg" alt="" id="BLOGGER_PHOTO_ID_5321838616418345714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Pilot from the front. different picture. Must figure out how to focus camera onto the pilot... perhaps take canopy off first, then put it back on before hitting the take picture button? need to find tripod.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sdr365YnAGI/AAAAAAAAAEk/sOIWxZ9ESYE/s1600-h/Black---Cockpit.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 133px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/Sdr365YnAGI/AAAAAAAAAEk/sOIWxZ9ESYE/s200/Black---Cockpit.jpg" alt="" id="BLOGGER_PHOTO_ID_5321838500900175970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Side view of the front.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr32rpOXOI/AAAAAAAAAEc/R1CgfFZ1vqw/s1600-h/bkack-gunner.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 147px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr32rpOXOI/AAAAAAAAAEc/R1CgfFZ1vqw/s200/bkack-gunner.jpg" alt="" id="BLOGGER_PHOTO_ID_5321838428492291298" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;"Guns guns guns!  hit the target." &lt;/span&gt;Rumours are that 3x twin-lascannon version is a forgeworld upgrade. Dang. Perhaps its not too late to rip off the front sensor array to magnetize the lot?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1 week to go. Can it be finished?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Body Update 10 April 2009&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/SeF5kL9xpEI/AAAAAAAAAE8/XGWZsWdzMlI/s1600-h/Body-Picture1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 140px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/SeF5kL9xpEI/AAAAAAAAAE8/XGWZsWdzMlI/s200/Body-Picture1.jpg" alt="" id="BLOGGER_PHOTO_ID_5323669897122784322" border="0" /&gt;&lt;/a&gt;The Pilots cockpit/fuselage were completed. Full  details on their progress to follow.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here's the body.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SeF5uwJF9gI/AAAAAAAAAFE/tS7MfBM9AJU/s1600-h/body-picture2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 131px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SeF5uwJF9gI/AAAAAAAAAFE/tS7MfBM9AJU/s200/body-picture2.jpg" alt="" id="BLOGGER_PHOTO_ID_5323670078632621570" border="0" /&gt;this Picture link is big.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SeIMx2wgVXI/AAAAAAAAAFc/UGhKf6AwuWs/s1600-h/model---doorgunner-1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 197px; height: 200px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SeIMx2wgVXI/AAAAAAAAAFc/UGhKf6AwuWs/s200/model---doorgunner-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5323831760157431154" border="0" /&gt;&lt;/a&gt;The Door Gunner. Now one would question just how much of a field of fire the gunner would have, with the gull-wing design limiting his vision.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SeIMV1Ww7OI/AAAAAAAAAFU/emPC5xSZR7s/s1600-h/model-full-2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SeIMV1Ww7OI/AAAAAAAAAFU/emPC5xSZR7s/s200/model-full-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5323831278744693986" border="0" /&gt;&lt;/a&gt;The full Model. Pretty big. The hull is as long as a Land Raider, and the wings... well, 1 1/2 times as wide as a Land Raider. If one somehow manages to field 9 as 3x3 Fast Attack Choices, they will fill up the deployment zone. (or just put everything in reserve!)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SeIMIpInkXI/AAAAAAAAAFM/exp-MHs43Ks/s1600-h/Model-full-1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 146px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SeIMIpInkXI/AAAAAAAAAFM/exp-MHs43Ks/s200/Model-full-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5323831052125835634" border="0" /&gt;&lt;/a&gt;Another view of the Valkyrie. The blueness is due to the fact that the camera's light setting was still on incandescent, and the flash triggered. Still, it is in focus.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Quick conclusions&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SeIPHaHdDnI/AAAAAAAAAFk/gYIfkw9vJYo/s1600-h/model-engine-1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 194px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SeIPHaHdDnI/AAAAAAAAAFk/gYIfkw9vJYo/s200/model-engine-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5323834329449434738" border="0" /&gt;&lt;/a&gt;Its been a fun model to put together, with just some complaints about the engines being a little excessive in detail (see th engine hoses right.)&lt;br /&gt;&lt;br /&gt;The model can easily take some magnetization (the door gunner is magnetized to make it easier to fit.&lt;br /&gt;&lt;br /&gt;The wings can be left unglued, as their mount is deep enough such that one can remove the wings for transport. The front fuselage in this model has just been attached by blu-tack rather than glued on. (It is a pretty lengthy model.)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SeIPssl3lzI/AAAAAAAAAFs/TLFqKeb9PEo/s1600-h/P050409_01.05%5B02%5D.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SeIPssl3lzI/AAAAAAAAAFs/TLFqKeb9PEo/s200/P050409_01.05%5B02%5D.JPG" alt="" id="BLOGGER_PHOTO_ID_5323834970064000818" border="0" /&gt;&lt;/a&gt;The flying base is nice. With a cross for the horizontal strength, and a variable plate one attaches to the Valkyrie so that one can find the correct center of gravity so as not to have it fall over.  I have only blu-tacked the flying base mount onto the Valkyrie and it has not yet fallen off after 2 days. This is one flying base that will not snap off at the slightest accident.&lt;br /&gt;&lt;br /&gt;I'll look into following up how the front fuselage was painted in a following article. Time for a break.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-3938881440003344991?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/3938881440003344991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/04/flying-high-ig-valkryie-in-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/3938881440003344991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/3938881440003344991'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/04/flying-high-ig-valkryie-in-progress.html' title='Flying high - the IG Valkryie in progress'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_kb3Erl3_Uso/Sdr32rpOXOI/AAAAAAAAAEc/R1CgfFZ1vqw/s72-c/bkack-gunner.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5514824187544344638.post-4407413615918063</id><published>2009-03-20T23:08:00.001-07:00</published><updated>2009-07-27T05:17:57.328-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Imperial Guard'/><category scheme='http://www.blogger.com/atom/ns#' term='Games Workshop'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer 40000'/><category scheme='http://www.blogger.com/atom/ns#' term='Roughcoat'/><title type='text'>Lazy Sentinel of Cadia</title><content type='html'>&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWsuJxwWZI/AAAAAAAAAEU/pG548ILUOYY/s1600-h/final---sentinel1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 200px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWsuJxwWZI/AAAAAAAAAEU/pG548ILUOYY/s200/final---sentinel1.jpg" alt="" id="BLOGGER_PHOTO_ID_5320348443706677650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The Lazy Sentinel&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:times new roman;"&gt;A painting tutorial in 4 (5) steps&lt;br /&gt;(or 8 hours)&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;With the new IG:Codex arriving in May, and given the difficulty for many generals in getting large swathes of IG&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt; models onto a gaming table near you, this q&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;uickie-guide to painting a Sentinel seems like a good place to start for the LazyPaintbrush.&lt;br /&gt;&lt;br /&gt;Since this is the first attempt at a tutorial, well, steps were not carefully documented in camera. Nor was a tripod used to stabilize the images. Perhaps we need the LazyPhotographer?&lt;br /&gt;&lt;br /&gt;The Sentinel was first released a while back (2000?). This particular kit is the soon-to-be out-of-production Armaggeddon Steel Legion Sentinel. It comes withe the basic Sentinel plastic kit, as well as pewter parts for the following:&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Autocannon&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Camo Cloth&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Front Armour Plate&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Armored Top in 2 parts (but not enclosed!)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/ScSHEIcWHjI/AAAAAAAAAAc/AWBhXxrceY0/s1600-h/P110309_22.09%5B01%5D.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 150px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/ScSHEIcWHjI/AAAAAAAAAAc/AWBhXxrceY0/s200/P110309_22.09%5B01%5D.JPG" alt="" id="BLOGGER_PHOTO_ID_5315521965259628082" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;Step 1: Hour 1&lt;br /&gt;Assembly &amp;amp;&lt;/span&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt; application of GW: Roughcoat Spray&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;Unfortunately, I can be rather obsessived about getting rid of every last mould line. They can really spoil the look of the final product when missed. So this part took me about 3 hours. For lazier generals, this can take you anywhere from &lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;10 minutes to x. &lt;/span&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;Why shoul&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;d one remove mould lines? &lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;They can get in the way of drybrushing. Very badly. Plus, the models can just look plain odd with a crest running through over the top of a helmet. Or...&lt;/span&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWd0SirgsI/AAAAAAAAAAk/viIEV6rwijg/s1600-h/basecoat-base.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 250px; height: 201px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWd0SirgsI/AAAAAAAAAAk/viIEV6rwijg/s320/basecoat-base.jpg" alt="" id="BLOGGER_PHOTO_ID_5320332056464163522" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:times new roman;"&gt;To ease painting difficult corners, the model was assembled into the following components:&lt;/span&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Autocannon&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Driver with head an&lt;/span&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;d arms attached&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Feet attached to base. (see left)&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Leg x2&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Lower torso or hips (where the legs meet the main body)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Main Hull outer shell.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:times new roman;font-size:85%;"  &gt;Main body inner shell and exhaust(cockpit)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:times new roman;"&gt;To save time on the base itself, Vallejo pumice was used to create the rough sandy looking texture on the base. Its basically a glue/sand mix that one can shape and apply quickly. Note that &lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;it takes a few hours to dry out, so this is best done as the last step before stopping for the night.&lt;/span&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWf8fJMyXI/AAAAAAAAAAs/3tGek1CrD9Y/s1600-h/roughcoat---not-on-eagle.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 172px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWf8fJMyXI/AAAAAAAAAAs/3tGek1CrD9Y/s200/roughcoat---not-on-eagle.jpg" alt="" id="BLOGGER_PHOTO_ID_5320334396309162354" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:times new roman;" &gt;ROUGH Armour&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:times new roman;"&gt;What I decided to try out was to roughen the armour to create a more gritty look. After assembling the outer shell, GW's roughcoat was applied. Before spraying the main hull, care was taken using scotch tape and blue tack to cover up the parts that would look funny if they were roughened. These included the vision slits, imperial eagles, front-mounted searchlight, door handles, this also included taping over the big 'mouths' of the top and bottom of the Main hull so that the roughcoat would not get onto the interior cockpit parts.  (another 30 minutes gone!)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWgMehObRI/AAAAAAAAAA0/NDzCovRtNac/s1600-h/Post+Roughcoat.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 132px; height: 200px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWgMehObRI/AAAAAAAAAA0/NDzCovRtNac/s200/Post+Roughcoat.jpg" alt="" id="BLOGGER_PHOTO_ID_5320334671019404562" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:times new roman;"&gt;This process was repeated with the autocannon. I felt that since the legs had no additional armour, fuzzing the legs would make it look odd, so the legs were not roughened.&lt;br /&gt;&lt;br /&gt;Neither was the pilot nor the interior cockpit. The back exhaust armour plates were also roughened, with the exhaust covered up in tape.&lt;br /&gt;(this technique's also being tried out with an Ork Stompa!)&lt;br /&gt;&lt;br /&gt;Post Roughcoat, the assembled model looked greyish.&lt;br /&gt;&lt;br /&gt;Total time taken to date: 4 hours. (like I said, I hate mould lines, and there were lots of experimenting with what to cover and using what to cover with pre-roughcoat.)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 2: Undercoat and Basecoating&lt;/span&gt;&lt;br /&gt;Time taken: 2 hours&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWhFnJnZuI/AAAAAAAAAA8/XZnDjW56yhc/s1600-h/basecoat---body.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 250px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWhFnJnZuI/AAAAAAAAAA8/XZnDjW56yhc/s320/basecoat---body.jpg" alt="" id="BLOGGER_PHOTO_ID_5320335652588840674" border="0" /&gt;&lt;/a&gt;Colors used:&lt;br /&gt;&lt;br /&gt;GW Foundation&lt;br /&gt;&lt;span style="font-family:times new roman;"&gt;Tausept Ochre&lt;br /&gt;Knarloc Green&lt;br /&gt;Adeptus Battlegrey&lt;br /&gt;&lt;br /&gt;Right. You see that gap there? right above the pilot's bedroll? Terrible. I just couldn't figure out how the armoured top would fit right on. Oh well. It didn't look too obvious on the final product. ;-)&lt;br /&gt;&lt;br /&gt;Anyway, after a solid round of undercoating with GW's spray chaos black. (solid as in, 360 degree all round, multiple trips out into the open air (do NOT spray in an enclosed room, unless you want to be labelled "druggie") ), the basecoat was applied on.&lt;br /&gt;&lt;br /&gt;Neat painting. The messier one paints, the more one has to go back and do clean up work. Get it neat the first time, and the need to do re-work is reduced greatly.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWiLlXCpQI/AAAAAAAAABU/o4FioRBGpcA/s1600-h/basecoat---pilot.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 133px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWiLlXCpQI/AAAAAAAAABU/o4FioRBGpcA/s200/basecoat---pilot.jpg" alt="" id="BLOGGER_PHOTO_ID_5320336854699123970" border="0" /&gt;&lt;/a&gt;Pilot:&lt;br /&gt;Additional color:&lt;br /&gt;GW Foundation: Tallarn Flesh&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:times new roman;"&gt;Now, a good brush that doesn't look like a toilet scrubber works wonders. Neatly apply the different colors to create a contrast, like on the chin-strap. Green. The uniform was based Tausept Ochre.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWiRaHVj2I/AAAAAAAAABc/clE-vZF9cBQ/s1600-h/basecoat---leg-n-lower-body.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 148px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWiRaHVj2I/AAAAAAAAABc/clE-vZF9cBQ/s200/basecoat---leg-n-lower-body.jpg" alt="" id="BLOGGER_PHOTO_ID_5320336954759679842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The legs were covered with 2 colors - Knarloc Green and Adeptus Battlegrey. All the moving parts (or look like moving parts - hydralics and all that, wires or piping) and the ankle ball joint were covered in grey. Again, one cannot overstress the necessity of neatness. Steady the hand on the table, or wear heavy clothing or something. Just steady that paintbrush.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWiIZ6tXXI/AAAAAAAAABM/-pLEkwc15tg/s1600-h/basecoat---foot.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 180px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWiIZ6tXXI/AAAAAAAAABM/-pLEkwc15tg/s200/basecoat---foot.jpg" alt="" id="BLOGGER_PHOTO_ID_5320336800087891314" border="0" /&gt;&lt;/a&gt;Foot:&lt;br /&gt;&lt;br /&gt;Well, All  Knarloc green here. Try to avoid painting all the deepest recessess. The black undercoat here left unpainted immediately creates a sense of depth. The less effort, the faster it takes right?&lt;br /&gt;&lt;br /&gt;The base itself was ultimately covered with Chardon Granite.&lt;br /&gt;&lt;span style="font-family:times new roman;"&gt;&lt;br /&gt;&lt;br /&gt;Done with the basecoats. It could go onto the table now, but that's not going to win one enough points for painting effort in any tournament. So, the next step. Drybrushing. (or wetbrushing, or... well, brushing.)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 3: Brushing (Drybrushing/wetbrushing)&lt;/span&gt;&lt;br /&gt;Time taken: 1 hour.&lt;br /&gt;Drybrushing101:&lt;br /&gt;1. Dip paintbrush in paint. (up to half the hair, not the whole brush!)&lt;br /&gt;2. Find a rag/tissue/absorbent material. Dab brush onto material. Brush back and forth. Remove most of the paint. The idea is to leave a faint trace as the brush moves across the surface.&lt;br /&gt;3. apply onto model's hard edges.&lt;br /&gt;&lt;br /&gt;Wetbrushing101:&lt;br /&gt;1. See step 1 in drybrushing101&lt;br /&gt;2. Find another rag or use the same tissue. Remove most of the paint, but not all of it.&lt;br /&gt;3. Apply onto model's hard/sharp edges. be very gentle. You don't want to end up changing the basecoat color into drybrushed grey.&lt;br /&gt;&lt;br /&gt;Colour used: GW Foundation Astronomican Grey&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWkyvj0u_I/AAAAAAAAACE/7w26yv_ijv4/s1600-h/drybrush---lower-body.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 130px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWkyvj0u_I/AAAAAAAAACE/7w26yv_ijv4/s200/drybrush---lower-body.jpg" alt="" id="BLOGGER_PHOTO_ID_5320339726475246578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Lower Torso/hip&lt;br /&gt;&lt;br /&gt;dab dab dab dab dab dab. Remember. you can always brush 2x, 3x 4x, but undoing is harder than just pressing that back arrow.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWkmd_2PcI/AAAAAAAAABs/9cKVovq8awM/s1600-h/drybrush---body-%28eagle%29.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 149px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWkmd_2PcI/AAAAAAAAABs/9cKVovq8awM/s200/drybrush---body-%28eagle%29.jpg" alt="" id="BLOGGER_PHOTO_ID_5320339515602517442" border="0" /&gt;&lt;/a&gt;The Imperial Eagle&lt;br /&gt;&lt;br /&gt;This part was masked by bluetack during the roughcoat spray. You can see how the eagle and door hinges are defined, while the&lt;br /&gt;armored parts are rough, and caught bits of the drybrush. Nothing like one brush creating many outcomes.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWkiOOw7WI/AAAAAAAAABk/m9hwa_RFzhk/s1600-h/drybrush---body-front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 184px; height: 200px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWkiOOw7WI/AAAAAAAAABk/m9hwa_RFzhk/s200/drybrush---body-front.jpg" alt="" id="BLOGGER_PHOTO_ID_5320339442650639714" border="0" /&gt;&lt;/a&gt;The main Hull&lt;br /&gt;As you can see, the eagle again was masked, and when drybrushed, has a different look to the rest of the armoured parts. The searchlight was also lazily painted with tausept ochre as a base. (yellow is yellow!)&lt;br /&gt;&lt;span style="font-family:times new roman;"&gt;&lt;br /&gt;dab dab dab. over all the sharp edges in the army, and randomly across the flat parts. the Roughcoat picked up random effects.&lt;br /&gt;&lt;br /&gt;At this point, one might think the drybrushed effect is too severe. There's another step!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWk_A7GZdI/AAAAAAAAACU/SO-YRn7IP4Y/s1600-h/drybrush---cockpit.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 194px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWk_A7GZdI/AAAAAAAAACU/SO-YRn7IP4Y/s200/drybrush---cockpit.jpg" alt="" id="BLOGGER_PHOTO_ID_5320339937294706130" border="0" /&gt;&lt;/a&gt;The interior cockpit/back exhaust.&lt;br /&gt;&lt;br /&gt;The dark undefined adeptus battlegrey has been highlighted with the lighter astronomican grey. Immediate weathering.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWnisBiQjI/AAAAAAAAAC8/FdEu3Rr9UYU/s1600-h/drybrush---ac---original.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 90px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWnisBiQjI/AAAAAAAAAC8/FdEu3Rr9UYU/s200/drybrush---ac---original.jpg" alt="" id="BLOGGER_PHOTO_ID_5320342749183099442" border="0" /&gt;&lt;/a&gt;Same outcomes with the legs, feet and autocannon. Instant depth, highlighting. Truly, an easy technique to use when looking to do masses of models.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWk7T-66vI/AAAAAAAAACM/ZTyxb6gobEk/s1600-h/drybrush---leg.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 178px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWk7T-66vI/AAAAAAAAACM/ZTyxb6gobEk/s200/drybrush---leg.jpg" alt="" id="BLOGGER_PHOTO_ID_5320339873691527922" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWlNVfchBI/AAAAAAAAACk/GVIuZXZPn6A/s1600-h/drybrush---foot.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 164px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWlNVfchBI/AAAAAAAAACk/GVIuZXZPn6A/s200/drybrush---foot.jpg" alt="" id="BLOGGER_PHOTO_ID_5320340183334028306" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/ScSE_r56i4I/AAAAAAAAAAU/dVQaBHD7wcU/s1600-h/final---sentinel-sm.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 200px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/ScSE_r56i4I/AAAAAAAAAAU/dVQaBHD7wcU/s200/final---sentinel-sm.jpg" alt="" id="BLOGGER_PHOTO_ID_5315519689856289666" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Step 4: Magic Ink (or that new GW wash!)&lt;/span&gt;&lt;br /&gt;Time taken: 45minutes and overnight to dry.&lt;br /&gt;&lt;br /&gt;Wash: GW Badab Black&lt;br /&gt;Wash: GW Ogryn Flesh (only for the pilot)&lt;br /&gt;Wash: GW Asurmen Blue (only for the pilot's goggles)&lt;br /&gt;Wash: GW Devlan Mud (for the bedroll and other brown bits and the base)&lt;br /&gt;&lt;br /&gt;Quick. Very quick. Remember worrying about the drybrushing being a little too extreme? Well, magic ink is here. Just run Badab Black liberally over the whole model where it was green or grey. Woosh. Instant extra depth and balancing. Ogryn flesh all over the brown bits.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWoSsLqrJI/AAAAAAAAAD0/_EvS6MmFjlM/s1600-h/final-pilot-1-lg.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 180px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWoSsLqrJI/AAAAAAAAAD0/_EvS6MmFjlM/s200/final-pilot-1-lg.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343573859314834" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWoI7P6QiI/AAAAAAAAADk/vIEjaqVRP7Y/s1600-h/final---cockpit-big.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 172px;" src="http://1.bp.blogspot.com/_kb3Erl3_Uso/SdWoI7P6QiI/AAAAAAAAADk/vIEjaqVRP7Y/s200/final---cockpit-big.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343406104953378" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWoFJEXolI/AAAAAAAAADc/EFupuw-q9nM/s1600-h/final---cockpit2-lg.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWoFJEXolI/AAAAAAAAADc/EFupuw-q9nM/s200/final---cockpit2-lg.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343341095166546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWoBZubUvI/AAAAAAAAADU/yGM8IOyOZR8/s1600-h/final---bodyshot1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 152px;" src="http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWoBZubUvI/AAAAAAAAADU/yGM8IOyOZR8/s200/final---bodyshot1.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343276847059698" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWn9G6_vsI/AAAAAAAAADM/TfwlWOK7RUw/s1600-h/final---body3-large.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 184px; height: 200px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWn9G6_vsI/AAAAAAAAADM/TfwlWOK7RUw/s200/final---body3-large.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343203080027842" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWn5KOvVxI/AAAAAAAAADE/Dq_7PG3g1o4/s1600-h/final---body2-large.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 170px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWn5KOvVxI/AAAAAAAAADE/Dq_7PG3g1o4/s200/final---body2-large.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343135248668434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWoL7K_eWI/AAAAAAAAADs/MZ-ugJ29A1c/s1600-h/final---pilot.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 171px;" src="http://2.bp.blogspot.com/_kb3Erl3_Uso/SdWoL7K_eWI/AAAAAAAAADs/MZ-ugJ29A1c/s200/final---pilot.jpg" alt="" id="BLOGGER_PHOTO_ID_5320343457623931234" border="0" /&gt;&lt;/a&gt;The pilot's face was washed with Ogryn Flesh.&lt;br /&gt;&lt;br /&gt;At this stage, the model is more than ready to add to the army painting score in any tournament. Sure, you're not in the running for best painted model, but best painted army? why not if its all done well?&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Step 5: Fine bits&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Other random colors:&lt;br /&gt;Vallejo Model Color blue, pale yellow, green something.&lt;br /&gt;GW Foundation Mechrite Red, Necron Abyss, Solar Orange&lt;br /&gt;&lt;br /&gt;Extreme highlighting. You may have noticed the bright yellow-streak running across the autocannon ammunition. one dab of pale yellow there, and on the edges of the pilot's bedroll.&lt;br /&gt;&lt;br /&gt;That orange power cable on the side of the autoccannon. The varying color sensors. The searchlight's random brighter yellow dots.&lt;br /&gt;&lt;br /&gt;Oh, and very very steady hand to dot the pilot's eyes. If you don't want to do that, well, then think about positioning the pilot looking down. Nobody can see his eyes then without a dentist's mirror!&lt;br /&gt;&lt;br /&gt;Other bits. cockpit interior switches in different color. Command stick's LCD radar screen. Whatever one finds fun in painting on.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWrxXvWUOI/AAAAAAAAAEE/2JMNOB2L6YU/s1600-h/stages---foot.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 80px;" src="http://3.bp.blogspot.com/_kb3Erl3_Uso/SdWrxXvWUOI/AAAAAAAAAEE/2JMNOB2L6YU/s320/stages---foot.jpg" alt="" id="BLOGGER_PHOTO_ID_5320347399482659042" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Conclusions:&lt;/span&gt;&lt;br /&gt;That was fun. It could have been done in less hours, but hey, I'm slow and OCD when it comes to models and getting it righter.&lt;br /&gt;&lt;br /&gt;The above picture of the foot, shows, (badly), just how the different steps look. You can stop anytime, or do all of it. The more steps taken, the better the model should look.&lt;br /&gt;&lt;br /&gt;Then again, beauty's in the eye of the beholder.&lt;br /&gt;&lt;br /&gt;E.o.M.&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;Postscript: I added freehand the ghostly image of the Cadia regiment on the door, as well as unit markings for the 609th Regiment. Perhaps the start of an army?&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5514824187544344638-4407413615918063?l=lazypaintbrush.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://lazypaintbrush.blogspot.com/feeds/4407413615918063/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/03/lazy-sentinel-of-cadia.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/4407413615918063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5514824187544344638/posts/default/4407413615918063'/><link rel='alternate' type='text/html' href='http://lazypaintbrush.blogspot.com/2009/03/lazy-sentinel-of-cadia.html' title='Lazy Sentinel of Cadia'/><author><name>LazyPaintbrush</name><uri>http://www.blogger.com/profile/12181678780608431941</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_kb3Erl3_Uso/SdWsuJxwWZI/AAAAAAAAAEU/pG548ILUOYY/s72-c/final---sentinel1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
